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UTR is a server-side only module. There are no client downloads of any kind. All installation instructions refer to your UT server.

*Always* remove any existing reporter files, and make a backup of your ini file.

UMod distribution, double click reporter.umod to install automatically with the default settings in your unrealtournament.ini.

Zip distribution, extract reporter.zip to your Unreal Tournament\System directory. Note there are no default settings installed as part of the zip distribution.

Once UTR has been installed you should then configure your servers ini file with the base UTR settings. Most leagues and multi-server sites use multiple ini files for each UT port that is being run. Each ini file will require a modification to enable a UTR broadcast for the UT port.

Standard UnrealTournament.ini (yours may be called something different)

[Engine.GameEngine]
ServerActors=Reporter.UTReporterController

[Reporter.UTReporterConfig]
ServerAddr=b0rk.uk.quakenet.eu.org
ServerPort=6667
CommentaryChannel=#ut.reporter.1
CommentaryEnabled=True
ScorelineChannel=#ut.reporter.2
ScorelineEnabled=True
ReporterNick=UTR
CommentaryLevel=4
AdminPassword=12345
ReporterPassword=54321
ScoreUpdatePeriod=120
LeagueName=
GameName=
RedTeamName=
BlueTeamName=
GreenTeamName=
GoldTeamName=
IRCCommand1=
IRCCommand2=
IRCCommand3=
MuteOnStart=False
ShowCredit=False
EnableIRCCom=True
Enabled=True
AdvertDuration=10
AdvertFreq=120
AdvertColour=(R=255,G=255,B=255,A=0)

[Reporter.UTRWebAdmin]
AdminRealm=UTReporter admin

If you wish to use the web admin module for UTR, then the following likes must be inserted.
[UWeb.WebServer]
Applications[x]=Reporter.UTRWebAdmin
ApplicationPaths[x]=/UTR
Applications[y]=Reporter.UTRImageServer
ApplicationPaths[y]=/UTRImages

Note that [x] and [y] must be replaced with your next available web admin "slots". These are usually 2 and 3, but may be different depending on your installation.