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UTR is a server-side only
module. There are no client downloads of any kind. All
installation instructions refer to your UT server.
*Always* remove any existing reporter
files, and make a backup of your ini file.
UMod distribution, double click reporter.umod
to install automatically with the default settings in
your unrealtournament.ini.
Zip distribution, extract reporter.zip
to your Unreal Tournament\System directory. Note there
are no default settings installed as part of the zip
distribution.
Once UTR has been installed you should
then configure your servers ini file with the base UTR
settings. Most leagues and multi-server sites use multiple
ini files for each UT port that is being run. Each ini
file will require a modification to enable a UTR broadcast
for the UT port.
Standard UnrealTournament.ini (yours
may be called something different)
[Engine.GameEngine]
ServerActors=Reporter.UTReporterController
[Reporter.UTReporterConfig]
ServerAddr=b0rk.uk.quakenet.eu.org
ServerPort=6667
CommentaryChannel=#ut.reporter.1
CommentaryEnabled=True
ScorelineChannel=#ut.reporter.2
ScorelineEnabled=True
ReporterNick=UTR
CommentaryLevel=4
AdminPassword=12345
ReporterPassword=54321
ScoreUpdatePeriod=120
LeagueName=
GameName=
RedTeamName=
BlueTeamName=
GreenTeamName=
GoldTeamName=
IRCCommand1=
IRCCommand2=
IRCCommand3=
MuteOnStart=False
ShowCredit=False
EnableIRCCom=True
Enabled=True
AdvertDuration=10
AdvertFreq=120
AdvertColour=(R=255,G=255,B=255,A=0)
[Reporter.UTRWebAdmin]
AdminRealm=UTReporter admin
If you wish to use the web admin
module for UTR, then the following likes must be inserted.
[UWeb.WebServer]
Applications[x]=Reporter.UTRWebAdmin
ApplicationPaths[x]=/UTR
Applications[y]=Reporter.UTRImageServer
ApplicationPaths[y]=/UTRImages
Note that
[x] and [y] must be replaced with your next available
web admin "slots". These are usually 2 and
3, but may be different depending on your installation.
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